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« How to play FutileFeudalSquared (ver. 1.0) »

Version History for FutileFeudal

Version History for FutileFeudal

1.6
  • Got rid of the annoying flicker on the main screen.
  • Changed interface so only one digit from any resources is selected at any time. You can now increment/decrement a digit by using the hard scroll buttons on your handheld.
  • Formatted larger numbers so they are easier to read (based upon the preferences set by the handheld).
  • You will face no tragedies until after the 5th year. You will not have a plague until at least the 10th year.
  • A plague cannot end the game for you.
  • The annual report highlights any statistics that have dropped from the previous year.
  • Now able to reset the high scores (REQUIRES REGISTRATION).
  • Set the field focus (insertion point) on all fields.
  • Seeded the random numbers at the beginning of each game.

1.5
  • You have a 40 year reign, after which the game ends.
  • Game ends if you don’t have enough resources to continue through the next turn.
  • There is a new formula to calculate the amount of grain you harvest.
  • Your population might die from a plague if the rats get out of hand.
  • A hailstorm might cut your harvest in half.
  • Removed many of the warnings telling you that you have not allocated enough resources- now the computer will work with what you have (for your good or bad).
  • You can view the high scores while playing the game (REQUIRES REGISTRATION).
  • Really fixed the > 32k problem.
  • Made some internal program changes.

1.0
  • Fixed error that lead to early firing if grain > 32k (changed to a larger variable).
  • Add and Subtracts from adjacent numbers in each number entry.
  • Easier start.
  • Added a “Score.”
  • Game ends if starve more than half of your population.
  • Added a “High Scores” screen (REQUIRES REGISTRATION).
  • Return to game in progress after exiting (REQUIRES REGISTRATION).
  • “Retire” button (REQUIRES REGISTRATION).

0.9
  • First release

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