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Programming Philosophy

Programming Philosophy

  • Keep it small. In the original PalmOS handhelds, an inherit limitation was their small memory. This is understandable because handhelds were never meant to replace your PC, just supplement it’s use. Since then they have much more memory and even faster processors. Still, I endeavor to keep my program small so you can have more space on your handheld for more important things - like games.
  • Keep it simple. Handheld computers are supposed to make your life easier, and this program is designed to follow that philosophy by not complicating the program with too many bells and whistles that only a few people would use. Although some have made some suggestions of how to tailor the program for their profession, I have choose to keep the program as broad as possible so more people could use it. Consequently, this also keeps the program small.
  • Keep it stable. The truth is, Palm-style handhelds never turn their power off! If a program, however, causes the handheld to crash, you might just have to restart it - which could mean that you would loose all the information stored on it. Also, because of they way handhelds work, a program could potentially damage the information stored in other programs. This is why I have tested this program extensively before releasing it. Besides, I use it myself, and I don’t want anything like this to happen to my handheld!
  • Keep it inexpensive. Some web sites that distribute PalmOS software are suggesting that most palm programs are under priced. They argue that customers would, on average, pay much more for a program than they usually cost. Writing programs for handheld computers is a hobby of mine. Because I don’t live off the money from the program, I can offer it for less.


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